Zubon posted over at Kill Ten Rats about resetting characters (examples given: Torchlight, Kingdom of Loathing) being preferable to resetting worlds (examples given: Torchlight II, Borderlands 1 and 2) when reaching the end of a game. The former entails resetting (or retiring+re-creating) a character to scratch and giving it some boost or other (stats, skill-points, […]
Monthly Archive for December, 2012
Xoduz aka Geir Ove Alnes is a game designer who used to work on MMORPGs and who now works on SMORRPGs.
Tagsadventure Age of Conan amiga Books conference cthulhu customer support design laws development exhibition FreeRealms Fun Funcom game design games game summit guru meditation hacked hardware Hello Kitty Online holodeck instant gratification ladders Lord of the Rings Online migs milestones Minecraft MMORPG Music nostalgy Passing time pen-and-paper Personal retention roleplay roleplay-server roleplaying Runes of Magic The Tavern ultima online unity video virtual reality Virtual Worlds World of Warcraft
Subscribe to Blog via Email
DisclaimerAll contents of this site are Copyright © 2009-2012 by Geir Ove Alnes, or the original author where applicable. All rights reserved. The views expressed here are most definitely my own, and probably not endorsed by any former or current employer.