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Tag Archive 'MMORPG'

Zubon posted over at Kill Ten Rats about resetting characters (examples given: Torchlight, Kingdom of Loathing) being preferable to resetting worlds (examples given: Torchlight II, Borderlands 1 and 2) when reaching the end of a game. The former entails resetting (or retiring+re-creating) a character to scratch and giving it some boost or other (stats, skill-points, [...]

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Syncaine put up an interesting post about content in MMOs, and how there’s too much focus on one-off (single-player) content as opposed to reusable (multi-player) content. He got that partially right; there is too much focus on one-off content, and on content being intended for single-players in a multi-player environment. Developer-created content is expensive The production [...]

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Reminiscing about Ultima Online in the comment-field in a different post made me all nostalgic, like. And I came to realize that no MMORPG (or MMO, if you prefer) I have played since has struck a chord with me to the same extent as it did. Not just because it was my first MMORPG – [...]

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This is the fourth installment in a series of posts I’ll be making about Raph Koster‘s The Laws of Online World Design, as explained in this introductory post. I will start at the top of the list, and work my way down until I’ve poked and prodded every law in the list, not skipping any [...]

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Ownership is Key

A study (published yesterday) from the University at Buffalo School of Management, which followed 173 players who were part of a large MMORPG community to figure out strategies in which to increase player loyalty/retention, concluded with what everyone who has actively played Ultima Online and/or Star Wars Galaxies (and/or MUDs) have known for (a) decade(s) [...]

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Woho, I be unhacketh

It’s now been a week and a day since I logged in to find my World of Warcraft account hacked, with the gear of my characters sold off to vendors and the gold sent off to some unknown third-party. Today I logged back in to see if I’d gotten any new responses from Blizzard (last [...]

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Woe is me, for I have been hacketh

Well, it has finally happened to me too; My World of Warcraft-account has been compromised! Woke up this morning to several messages on my cellphone from friends asking if I was currently playing on my WoW-account. Seems I had been seen botting in Storm Peaks for several hours without responding – not only weird because [...]

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Instant matter-disintegration-and-reintegration Teleportation: The ability to instantly transfer matter from one location to another without actually ever moving in the space between those two locations. Scientists have been chasing this dream for decades, and Science-Fiction writers and/or movie directors have been using it as a plot-device and/or a generic method of transportation for even longer. [...]

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Out of pure self-interest, I’m going to blatantly promote Age of Conan by mentioning the press release just released (duh, obviously) that announces the offer of a free, everlasting Age of Conan trial (aka “Unlimited Free Trial”). Basically, if you sign up for a trial account, download and install the game and then log in [...]

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Note #0: It’s been a while since I posted anything at all on this blog. Just to let you know, I haven’t completely given up on it just yet, I have just been busy(TM) with other stuff. In April 2000 a revolutionary methodology for reviewing video-games saw the light of day at the Old Man [...]

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