This is the third installment in a series of posts I’ll be making about The Laws of Online World Design, as explained in this introductory post. I will start at the top of the list, and work my way down until I’ve poked and prodded every law in the list, not skipping any unless I […]
Tag Archive 'MMORPG'
Two articles that popped up on MMORPG.com in recent days both touched on the same subject – roleplay servers in MMOs. The first one, by Dana Massey, denounce roleplay servers as unenforceable, virtually identical to regular servers and generally a major pain in the ass for those who have to moderate them. Sanya Weathers wrote […]