About the Laws of Online World Design – Part III
Posted in Design, Games, MMORPG, Virtual Worlds on Jul 18th, 2009
This is the third installment in a series of posts I’ll be making about The Laws of Online World Design, as explained in this introductory post. I will start at the top of the list, and work my way down until I’ve poked and prodded every law in the list, not skipping any unless I […]