The Winds of Change
Posted in Age of Conan, Design, Development, Funcom, Games, Personal on Jun 21st, 2012
The wheels of the gaming industry churn, developers come and pass, leaving games that become legacies. Legacies fade to obscurity, and even obscurity is long forgotten when the development cycle that gave it birth comes again. In one development cycle, called the Facebook/Gamification-cycle by some, a development cycle yet to come, a development cycle long […]