Summit ends, leaves me with plenty to digest

MIGS logoWell, MIGS is over for this year. It was the first game-development conference I have attended, and for the most part I enjoyed it greatly. Interesting stuff being exhibited at booths/demo-stations, both from small-time indie-developers promoting their games (like for instance gamesbymo’s A.N.N.E. – one to watch!) and from big-time guys like Wacom, Autodesk, Granny, Epic and more showing off both hardware and software related to game-development. There were also other miscellaneous stuff going on, like a “sketch duel” competition, job fair for those looking for new (or their first – lots of students there too) gigs, and more.

Unfortunately I missed a good part of Tim Sweeney’s opening keynote since Google maps directed me to the wrong metro-station (NOT the one right next to the Hilton Montreal Bonaventure, where the event in question was being hosted), but hopefully I’ll be able to scrounge up a summary of it from somewhere.  The other conference-sessions I attended were of mixed quality (name/link-dropping to follow).
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Interesting times ahead – at MTL DGTL 2012

The next two days should be interesting! I am, along with a bunch of other people from work, attending the Montreal International Game Summit (MIGS) – which (surprisingly enough) is taking place right here in Montreal during the Montreal Digital Festival (MTL DGTL for short).

My schedule is filled to the brim with what will hopefully turn out to be great sessions on everything game-development related, hosted by a diverse bunch of folks including (but not limited to) such personalities as Tim Sweeney and Peter Molyneux. For those interested, the complete schedule (and information about the sessions) can be found on the Montreal Digital Festival homepage.

This will be my first time attending such an event, so I’m looking forward to it with great interest! I shall try my best not to ambush any Peter Molyneux’es I come across, but I make no definitive promises…

Incoherent ramblings – November Edition

As observant readers might have observed, I am not very good at updating this blog regularly.

Instead of following up a thought like “Hmm… maybe I should update my blog?” by actually updating said blog, my mind immediately leaps off in a random direction, hurling distractions my way one after the other, until the original notion of updating the blog is so deeply buried under layers of “I just have to X first…” that I never get around to it. Nevertheless, from time to time the thought floats back up to the surface, and makes a nuisance of itself until I oblige it by writing another blog-post. Sometimes I get away with only writing drafts, and never actually publishing those posts, but that does not always work.

I figure that this is partly due to my tendency to spend ages writing each post, previewing, rewriting and carefully over-thinking every word in every sentence.  As such, I am contemplating to try posting shorter posts, more often, while forcing myself not to over-think everything. Which is not easy for me; I have read and re-written even these few paragraphs of text multiple times, and often my mind runs itself off course and I have to forcefully steer it back on track before it derails completely. Even now, I have to fight the distractions looming in the back of my mind to keep writing, so I should probably try to wrap this post up before this ends up as yet another unpublished draft.

To give this post slightly more (or less – maybe I’m actually watering the post down by…wait! I’m over-thinking this again, gah!) substance, here’s my TO-DO list of random activities that I have planned for this weekend:

  • Update my blog
  • Continue to further educate myself on C++ programming through LearnCpp.com
  • Hack in more fixes and updates to UOX3
  • Watch more video-lectures from Brandon Sanderson’s class on Creative Writing
  • Start writing a novel for NaNoWriMo (I’m already ten days late, and my previous attempt at this was all the way back in 2008!)
  • Finish Torchlight II
  • Finish Skyrim
  • Try to catch up on the TV-show Fringe (4 seasons behind)
  • Try to catch up on the TV-show Leverage (1 season behind)
  • Find out what’s inside Peter Molyneux’s Curiosity cube
  • Update my blog again? Maybe? Maybe.